
Adam Rogers
Adam Rogers has worked at Market Realist since 2014, and his research focuses primarily on tech, media, and gaming stocks. He is enthusiastic about high-growth tech stocks, including IPOs, and tracks them on a regular basis.
Adam earned his post-graduate diploma in finance and marketing in 2014. Prior to joining Market Realist, he worked for a leading investment bank. Overall, he has close to eight years of work experience in financial services across research, content, and operations verticals.
In his spare time, Adam likes to watch sports (especially cricket) and read non-fiction books. He considers The Intelligent Investor by Benjamin Graham as one of the must-read books for every investor.
Disclosure: I am in full compliance with all ethics and other policies for Market Realist research analysts. I am not invested in securities that I cover on Market Realist.
More From Adam Rogers
Earnings ReportApple’s 2Q17 Revenue from China Fell 14% from Fierce Competition
Apple’s (AAPL) revenue from Greater China, which includes China, Hong Kong, and Taiwan, fell 14.0% YoY. Earnings ReportHow Juniper Networks Performed in 1Q17
Juniper Networks (JNPR) announced its 1Q17 results on April 25, 2017, and reported revenues of ~$1.2 billion. Its revenues fell 12% sequentially and rose 11% year-over-year. Company & Industry OverviewsWhy Juniper Networks Expects Revenue Growth in Fiscal 2017
Juniper reported revenue of $1.4 billion in 4Q16, a rise of 5.0% YoY and 8.0% QoQ. Non-GAAP net income rose 3.0% YoY and 15.0% QoQ. Company & Industry OverviewsWhat Electronic Arts’ Key Metrics Indicate
Revenue from EA’s international markets fell 5.0% YoY (year-over-year) from $622.0 million in fiscal 3Q16 to $588.0 million in fiscal 3Q17. Company & Industry OverviewsWhat Are EA’s Most Important Gaming Franchises?
Electronic Arts’ (EA) iconic game FIFA 17 was the best-selling console title in 2016. Company & Industry OverviewsThe Outlook for Apple’s Performance in China
Apple’s (AAPL) revenues from Europe rose 3.0% to $10.5 billion, and its revenues from the Asia-Pacific region rose 8.0% to $5.9 billion. Company & Industry OverviewsHow Did GoPro Reduce Its Operating Expenses in 4Q16?
In 4Q16, GoPro’s (GPRO) gross margin fell from 40.6% to 39.5% in 3Q16, primarily driven by channel mix. Company & Industry OverviewsWhat Were GoPro’s Metrics in 4Q16?
According to NPD Group’s retail tracking service, GoPro (GPRO) accounted for three out of the top five products—including the top two positions—on a unit basis in the US Digital Imaging Product segment for 4Q16. Earnings ReportWhich Countries Will Drive Gaming Revenue for EA and Activision?
Asia-Pacific accounted for 47%, or $46.6 billion, of total gaming revenue last year. Earnings ReportWhy Is Mobile Gaming Important for EA and Activision?
Mobile revenue for Electronic Arts (EA) rose 21% YoY (year-over-year) in fiscal 2Q17 to $149 million. MiscellaneousAMD Stock Continues to Fall in 2017
Advanced Micro Devices (AMD) stock fell 9.4% in the week ended January 20, 2017. Shares of the firm have fallen 14% since the start of 2017 after an incredible run last year. Company & Industry OverviewsWho Is Apple’s Latest Competitor in the Music Streaming Segment?
Tencent (TCEHY), China’s (FXI) Internet heavyweight, is looking to expand its music and live-streaming business in Asia. That will increase competition for Apple (AAPL). Company & Industry OverviewsQuik and GoPro Plus Are Trying Engage Customers—But Is It Working?
The GoPro Plus subscription service costs $4.99 per month and supports all camera models. GoPro Plus has to compete with major players like iCloud (AAPL). Earnings ReportWhat Are the Key Focus Areas for Hewlett-Packard Enterprise?
Hewlett-Packard Enterprise (HPE) has mentioned that enterprises and customers are shifting toward hybrid cloud, and it aims to simplify this transition. Earnings ReportHow Did Cisco’s Wireless Segment Perform in Fiscal 1Q17?
Cisco’s (CSCO) wireless business’s revenues fell 2% YoY (year-over-year) in fiscal 1Q17. Earnings ReportHPE Continues to Lead the Worldwide Server Systems Market
Hewlett Packard Enterprise (HPE) continued to lead the worldwide server market with a share of 25.4% in 2Q16. Earnings ReportA Closer Look at Cisco’s Fundamentals
In fiscal 2016, Cisco (CSCO) reported revenues of $49.2 billion. Product revenue came in at $37.2 billion while services revenue reached $12 billion. Earnings ReportHow Did Apple Perform in China in Fiscal 4Q16?
Sales fell 30% in Greater China Apple’s (AAPL) revenue from Greater China, which includes China, Hong Kong, and Taiwan (EWT), fell 30% YoY (year-over-year) from $12.5 billion in fiscal 4Q15 to $8.8 billion in fiscal 4Q16. The United States continued to be Apple’s largest market, generating revenue of $20.2 billion in fiscal 4Q16. However, this […] Earnings ReportHow Did Apple Perform in Fiscal 4Q16?
On October 25, 2016, technology heavyweight Apple (AAPL) announced its fiscal 4Q16 results. It reported revenue of $46.9 billion and quarterly net income of $9 billion, with earnings per share of $1.68. Earnings ReportHow Did Juniper Networks Perform in 3Q16?
Juniper Networks (JNPR) announced its 3Q16 results on October 25, 2016, and reported revenues of ~$1.3 billion. Revenues rose 5% sequentially quarter-over-quarter and 3% year-over-year. Earnings ReportHow Any Huawei Problems Affect Juniper Networks
Huawei’s revenue in its Routing segment rose 15.3% YoY in 2Q16. It now accounts for 18.9% of the total router market. Company & Industry OverviewsGoPro Banks on Social Media to Engage Customers
In May 2016, GoPro (GPRO) announced a multiyear partnership that includes content production, cross-promotion, and distribution on a global scale with Red Bull. Company & Industry OverviewsWhat Are GoPro’s Key Content Partnerships?
In June 2016, GoPro announced its partnership with Ford, wherein the two companies will develop an original series called Unstoppable Life. Company & Industry OverviewsCan the iPhone 7 Drive Sales in China?
According to Strategy Analytics, Apple is now the fifth-largest smartphone player in China. Company & Industry OverviewsDigital Revenues Continue to Drive Activision Growth
In fiscal 2Q16, Activision’s digital revenues accounted for 72.7% of total revenues—an increase from 54.5% in fiscal 2Q15 and 63.6% in fiscal 1Q16. Company & Industry OverviewsWhy Apple’s iPhone SE Isn’t the Most Popular Choice in India
India has become a very important market for Apple, as the firm has reported declining revenues in China in the last two quarters. Earnings ReportCisco Named a Market Leader in Gartner’s Unified Communications Quadrant
Cisco’s Collaboration business saw revenues rise by 10% YoY in fiscal 3Q16. Revenues in this segment rose from $972 million in fiscal 3Q15 to $1.1 billion in fiscal 3Q16. Earnings ReportApple’s Revenues from Sales in China Continued to Fall in 3Q16
Apple’s revenue from Greater China fell 33% YoY (year-over-year) from $13.2 billion in fiscal 3Q15 to $8.8 billion in fiscal 3Q16. Earnings ReportDid Juniper Networks Beat Analysts’ Estimates in 2Q16?
Juniper Networks (JNPR) recently announced its 2Q16 results and reported revenues of $1.22 billion. Revenues rose 11% quarter-over-quarter. Earnings ReportHow Will Dell Benefit from the Merger with EMC?
Last year, Dell said it anticipates roughly $2 billion in revenue synergies from the EMC transaction. Earnings ReportHow Did Infosys’s Major Business Segments Perform in Fiscal 1Q17?
In fiscal 1Q17, revenues for India-based IT firm Infosys (INFY) rose by over 10% year-over-year and by 2.2% quarter-over-quarter. ConsumerHow Will GoPro’s Delayed Drone Launch Affect 2016 Revenues?
During its last earnings call, GoPro (GPRO) announced that it had delayed the launch of Karma, its much-awaited drone. Earnings ReportWhat Do Analysts Expect from Juniper’s 2Q16 Earnings?
Juniper Networks (JNPR) will be announcing its 2Q16 results on July 26, 2016. EPS is estimated at $0.47, with a high estimate of $0.51 and a low estimate of $0.44. Earnings ReportWho Are the Major Players Targeting the 5G Space?
In March 2016, Cisco (CSCO) announced that it would collaborate with Ericsson (ERIC) and Intel (INTC) to develop the industry’s first 5G (fifth generation) router. Company & Industry OverviewsHow Does Take-Two Interactive Software View Fiscal 2017?
US-based Take-Two Interactive Software (TTWO) expects non-GAAP revenues in the range of $225 million–$260 million in fiscal 1Q17. Company & Industry OverviewsWhy Cisco Shares Fell after Brexit News
On Friday, technology (XLK) heavyweight Cisco (CSCO) fell 5% on news of the United Kingdom leaving the European (FEP)(EFA) Union. Company & Industry OverviewsTake-Two Interactive Software Banks on Diverse Portfolio for Revenue Growth
Take-Two Interactive Software (TTWO) has seen its revenues increase from $825 million in fiscal 2012 to ~$1.4 billion in fiscal 2016. Company & Industry OverviewsWhy Hewlett-Packard Enterprise Fell on Brexit News
On Friday, Hewlett-Packard Enterprise (HPE) shares fell 7.6% on news of the United Kingdom deciding to leave the European (FEP)(EFA) Union—the Brexit. Company & Industry OverviewsCisco’s Acquisitions Drive Its Collaboration Revenues
Earlier in 2016, Cisco completed the acquisition of European video conferencing startup Acano for $700 million in cash. Company & Industry OverviewsHow Did Acquiring Meraki Benefit Cisco in Wireless Networking Space?
Cisco acquired Meraki in November 2012 for $1.2 billion. Meraki’s technology provides a means to control Wi-Fi networks through the cloud. Company & Industry OverviewsHow Is the Network-as-a-Service Business Expected to Grow?
Network-as-a-Service (or NaaS) follows a business model where network services are delivered virtually over the Internet. MarketsandMarkets expects the NaaS market to grow from ~$30.7 billion in 2014 to ~$50.8 billion in 2019. Company & Industry OverviewsHow Will Strategic Alliances Drive Revenues for Juniper Networks?
Juniper Networks has selected six global strategic alliance partners to complement Juniper’s capabilities and portfolio. Company & Industry OverviewsElectronic Arts Has a Gaming Portfolio across Genres
According to Statista, shooter and action games dominate video game sales and account for 24.5% and 22.9% of total sales, respectively, in the United States MiscellaneousHow Will the HPE-CSC Merger Benefit the Companies’ Stakeholders?
The merger of Computer Science Corporation (CSC) and Hewlett-Packard Enterprise’s (HPE) Enterprise Services business is expected to expand its customers’ access to digital innovation. Company & Industry OverviewsIs the Shift to Digital a Key Driver for the Gaming Industry?
The global distribution of digital games is expected to reach $12.9 billion in 2019 and should account for 19.6% of the industry’s overall gaming revenue. Company & Industry OverviewsVideo Gamers Cross All Age Groups in the US
According to the Entertainment Software Association (or ESA), 29% of all video game users are between 18–35 years of age, whereas 27% of players are below the age of 18. Company & Industry OverviewsAction and Sports Genres Dominate the Video Gaming Space
According to Statista, shooter and action games dominate video game sales and account for 24.5% and 22.9%, respectively, of total sales in the US. Company & Industry OverviewsThe History of the Gaming Industry
Starting with a modest computer game developed in the 1940s, the video gaming industry has exploded as graphics and technology continue to advance. This series will look at the various trends and highlights that impact the gaming sector. Company & Industry OverviewsUnderstanding the Key Growth Drivers in the Collaboration Business
With businesses growing at a rapid pace, companies have begun to adopt new and innovative collaboration solutions to keep up in the competitive environment. Earnings ReportInfosys Signs Major Deals with ConAgra Foods and Welsh Water
In fiscal 2016, Infosys (INFY) was chosen by ConAgra Foods (CAG) as a strategic partner for a multiyear managed services deal.