What Electronic Arts’ Key Metrics Indicate

Revenue from EA’s international markets fell 5.0% YoY (year-over-year) from $622.0 million in fiscal 3Q16 to $588.0 million in fiscal 3Q17.

Adam Rogers - Author
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Mar. 13 2017, Updated 10:36 a.m. ET

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International revenues fell 5.0% YoY in fiscal 3Q17

As the table below shows, international revenue for Electronic Arts (EA) accounts for 51.0% of its total revenue. North America accounts for 49.0% of its total revenue.

Revenue from EA’s international markets fell 5.0% YoY (year-over-year) from $622.0 million in fiscal 3Q16 to $588.0 million in fiscal 3Q17. Revenue from North America rose 25.0% YoY from $448.0 million to $561.0 million in the same period. The holiday season in 4Q16 drove sales in the United States (SPY) and Canada.

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Revenue from consoles and PCs

Revenue from all gaming consoles such as PlayStation (SNE) and Xbox (MSFT) rose significantly from $374.0 million in fiscal 3Q15 to $463.0 million in fiscal 3Q16 and $675 million in fiscal 3Q17. Revenue from older consoles such as PlayStation 3 and Xbox 360 fell 59.0% YoY from $157.0 million to $65.0 million in the same period as players migrated to new consoles. Total console revenue rose 46.0% YoY in fiscal 3Q17.

Revenue from PCs (personal computers) rose significantly as well YoY, from $180.0 million in fiscal 3Q15 to $182.0 million in fiscal 3Q16 and $246 million in fiscal 3Q17. As we’ve already seen in this series, mobile revenue rose 7.0% YoY from $162.0 million to $174.0 million in the same period.

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