Which Verticals Are Expected to Drive Gaming Revenue?



Mobile gaming

The below chart shows the exponential growth of mobile gaming over the last few years. With the advent of iOS and Android (GOOG) (GOOGL) based smartphones since 2008, players now have another option to play games in addition to the traditional PC and console devices.

Mobile gaming accounted for 18% of the total gaming market in 2012. This figure rose to 34% in 2015 and could reach 51% and 59% in 2018 and 2021, respectively. In fact, mobile gaming is estimated to hit the $100 billion mark by 2021, according to gaming research firm Newzoo.

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PC and console games

According to Newzoo’s gaming report, the console and PC gaming segments have also grown steadily over the last few years. In 2018, Newzoo estimates the console segment to generate $34.6 billion and account for 25% of the total gaming market. In comparison, the PC gaming segment is expected to generate $32.9 billion and account for 24% of the total market this year.

Newzoo expects downloaded PC games to grow at a CAGR (compound annual growth rate) of 4.2% between 2017 and 2021 and generate $32.3 billion in 2021. The firm expects trends such as competitive gaming and esports to drive PC engagement. The overall PC market is estimated to grow at 1.8% YoY between 2017 and 2021.

Newzoo’s report stated, “We also see further room for growth in the console segment if publishers continue to improve in-game spending options while retaining the upfront price point. Furthermore, live streaming and eSports will be fully embraced by the console segment by 2021, further driving player engagement.”

The console gaming space is estimated to grow at 4.1% between 2017 and 2021 to reach $39 billion by the end of Newzoo’s forecasted period.


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