Who Owns Electronic Arts? The Name Behind the Iconic Sporting Brand, EA Sports

Electronic Arts is one of the biggest video game developers in the world. It is no longer owned by the man who founded it, Trip Hawkins. Who owns it?

Kori Williams - Author

Mar. 31 2023, Updated 11:46 a.m. ET

Electronic Arts
Source: Twitter (@@GolfClashGame;@EA)

If you’re a fan of video games like The Sims, FIFA 2023, or Madden NFL, you can thank Electronic Arts for publishing them. Electronic Arts has transformed into one of the biggest names in video the game industry. With offices all over the globe, Electronic Arts has done very well by focusing on digital gaming through its own downloadable software. But, who owns Electronic Arts?

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Electronic Arts has a number of subsidiaries including EA Sports, DICE, EA Mobile, and more. Aside from being publicly traded, the company isn't owned by the man who founded it, Trip Hawkins. Instead, it has multiple owners, and we're disclosing those who hold the largest stake. Keep reading to find out who they are.

Who owns Electronic Arts? Is it Disney or Tencent?

EA Sports games
Source: Electronic Arts

Some of Electronic Sports' most well-known games include The Sims and Madden NFL 23.

Disney doesn't own Electronic Arts, but the two companies do have an exclusive deal. In 2013, they signed a deal for Electronic Arts to exclusively produce Disney's Star Wars games, according to Polygon. Disney bought the Star Wars franchise in 2012.

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Tencent may be expanding into video games, but Electronic Arts isn't one of its takeovers. Tencent owns another big name in the gaming world — Riot Games. According to an article by Variety, Riot is the world's largest video game company in terms of revenue. The company is responsible for big titles like League of Legends and Valorant.

Electronic Arts is actually owned by a mix of mutual fund holders and individual stakeholders. Because the company is publicly traded, more people are entitled to a piece of the pie. According to CNN Business, the top five owners of Electronic Arts (as of March 2023) are as follows:

  1. The Vanguard Group, Inc.
  2. BlackRock Fund Advisors
  3. SSgA Funds Management, Inc.
  4. Massachusetts Financial Services
  5. Wellington Management Co. LLP
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Where is Electronic Arts located?

Although Electronic Arts has offices around the world, its headquarters are in Redwood City, Calif. The company also has offices around the U.S. including in Florida, Washington, and Louisiana. Electronic Arts' worldwide locations can be found in Canada, France, Finland, and Israel, and it has multiple offices in Australia and China.

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How much is Electronic Arts worth?

Multiple sources reported Electronic Arts' net worth as $22.9 billion dollars in December 2020. However, the company is now reportedly worth an upward of $32 billion and its stock was trading at around $119 per share as of March 31, 2023. Some of the company's net worth likely comes from its acquisition of Codemasters Group Holdings PLC, a deal worth $1.2 billion.

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According to Forbes, in May 2020, Electronic Arts generated $5.3 billion in sales. Statista stated that the company was successful as well. It reports that Electronic Arts generated a net revenue of $4.95 billion in 2019 with more than $2 million of that coming from North America. In a November 2022 press release, Electronic Arts stated that it expects to generate a net revenue of $7.5 billion–$7.7 billion in 2023.

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Who is Electronic Arts' CEO?

Andrew Wilson is the current CEO of Electronic Arts. He was appointed to the role in 2013, according to the company's website. Aside from being the CEO for over a decade, he also has some previous video game experience. Wilson was also the executive vice president of EA Sports and Origin — Electronic Arts' digital distribution platform.

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According to Electronic Arts' website, Wilson has structured the company around three core pillars that have shaped it into what it is today — putting players first, driving a digital transformation, and operating as one team. The focus on digital seems to be working in the company's favor. 

In October 2019, an article from Forbes stated that Electronic Arts made 68 percent of its revenue that fiscal year from downloadable content, subscriptions, and more digital services.

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