NVIDIA’s next gaming graphics processing unit
NVIDIA (NVDA) has been mum about its next gaming GPU (graphics processing unit). However, there are several rumors surrounding the GPU supply chain, suggesting NVIDIA could launch its next gaming GPU on Turing architecture by the end of 2018.
A GamersNexus article noted that at GTC[1.GPU Technology Conference] 2018, a source from SK Hynix stated that the company would start volume production of GDDR6 (graphics double data rate) memory in mid-2018 and most of the production would be for NVIDIA’s next-generation gaming GPUs. If this statement is true, NVIDIA’s next gaming cards would be available on the market by 4Q18. The source stated that GDDR6 would cost 20% more than GDDR5 and ship in two capacities: 8GB (gigabyte) and 16GB.
Rumored specifications of the GTX 1180
Wccftech reported some leaked and rumored specifications of NVIDIA’s next gaming GPU, the GTX 1180. According to leaks, the GTX 1180 would have a similar structure to that of the GTX 1080 Ti, but would have a 256-bit memory bus instead of a 352-bit bus. The site expects the GTX 1180 to perform 1.5x faster than the GTX 1080 and 1.2x faster than the GTX 1080 Ti.
The GTX 1180 is expected to be priced at $699, $100 higher than the GTX 1080, because of its expensive GDDR6 memory. It should be noted that these statements are speculations and should be taken with a grain of salt, as no announcement has been made by NVIDIA yet.
Rival Advanced Micro Devices (AMD) is also not likely to launch any competitive gaming GPU after Vega, which competes with NVIDIA’s GTX 1080 but falls behind the GTX 1080 Ti.
Rumors on NVIDIA’s Tegra in future Switch consoles
There have also been rumors surrounding NVIDIA’s Tegra processors. Some analysts believe that NVIDIA might develop custom Tegra SoCs (system-on-chips) for Nintendo’s future Switch game consoles.
This analysis comes as NVIDIA has shifted the focus of its Tegra business away from tablets to automotive with its latest Tegra SoC Xavier for fully autonomous vehicles. Auto-focused Tegra SoCs consume more power and are not ideal for game consoles. Therefore, some analysts believe that NVIDIA might tweak Xavier’s design, reducing the core count from eight to four and removing hardware not relevant for gaming to improve cost and power efficiency.
Another reason NVIDIA might develop custom Tegra SoCs for Switch is that the current processors are exposed to a security flaw, Fusée Gelée, which exploits SoCs’ read-only memory. Next, we’ll look at this security flaw and its impact on NVIDIA.
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