Battle royale games been taking the gaming world by storm. In addition to launching Apex Legends, Electronic Arts (EA) has expanded Battlefield V by launching Firestorm, a battle royale mode. EA reports that the DICE and Criterion teams of the 64-player survival mode have built the biggest map in franchise history. Within a week of its launch, Firestorm became the biggest battlefield live service event, with its player base growing by an impressive 60% week-over-week.
Reception for EA’s highly anticpated Anthem, released on February 19, was lukewarm and sales have been below expectations. During the company’s Q4 2019 earnings call, CEO Andrew Wilson said, “Players have spent more than 150 million hours in Anthem since launch, and we’ve heard from them that the beauty and expanse of the world is stunning, and that traversing the environment in the Javelin suits makes for amazing gameplay. However, we’ve also heard feedback from our community about the issues that began to manifest as the game reached scale and that they want more depth and variety in the mission modes of the game.” EA aims to develop a robust live service for Anthem to retain player interest.
The Sims has been another successful franchise for EA. The company launched three new content packs and multiple updates for its The Sims 4 player community in fiscal 2019, boosting its player base by 35.0% year-over-year. EA reports that the year was its strongest in terms of player engagement.